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SkyOS Developers Interview
By: Robert Richmond
Date: 2/11/2004
Views: 24049
 
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Question

Thank you for taking the time to sit down with TechIMO to answer a few questions about SkyOS. Before we start, how about a brief introduction concerning your responsibilities with the project?

Answer

Kelly Rush: No problem. I am the Lead Graphics Designer, which means that in addition to helping with various graphics projects like the user interface, icons, wallpapers, and more; I am also in charge of deciding who on the graphics team is best fit for working on a specific project. I have a minor in business management, so I am glad to have a chace to put my education to good use.

Nathan Palmer: I am the Lead Software Developer. It’s my job to assemble, coordinate, and hold together a team that concentrates on application creation and porting. We are also moving into creating drivers and anything else not found with the core operating system. I have a large background in business, which often comes in handy for the team.

Robert Szeleny: I am the Founder and the Lead developer of SkyOS. Back in 1998 I started SkyOS v3 by developing a new operating system from scratch. If I am not updating the SkyOS website, writing documentation, or doing research on OS topics; I’m coding everything from the Core OS and SkyGI, to libraries and applications.


Question

Could you offer us an overview of SkyOS, and what goals have you defined for the project?

Answer

Robert: Sure. SkyOS should be an easy-to-use, fast, and stable desktop operating system for the end-user. You should be able to browse the Internet, watch your DVD’s, play games and do your office work. A SkyOS user should not even have to know that there is a command line interface and text-based applications. Everything in SkyOS is intended to be graphical. From the first “hello” after the BIOS, the SkyOS graphical boot screen, the user will be in a nice, consistent, and streamlined graphical environment.


Question

What is the motivation for creating SkyOS? Are you trying to fulfill a certain purpose not already present with an existing operating system?

Answer

Kelly: Yes, sort of. Initially Robert started SkyOS as just a fun side project. He was interested in learning how operating systems work. Rather than just reading about the technologies involved, he decided to dive right in and start developing his own operating system.

In the last few months we have significantly stepped up the development process. Since the 3.x versions, SkyOS has become strong enough to actually start being considered a possible desktop alternative; not to say that it was an alternative, just that the possibility was there. We are now taking the steps to make that possibility become a reality.

Our goal for SkyOS is to create a solid, affordable desktop operating system for the masses. We really believe the potential is there. Right now there are only two real options if you want to use an x86-based computer: Windows and Linux. Linux, while being a very strong kernel with several nice distributions, is not acceptable for everyone. This leaves Windows as the only currently option. I believe if a viable option existed, many people would choose to explore it.

Robert: Hmm, my motivation for working on SkyOS? In the beginning, 1996-1998, it was very hard to keep myself motivated to work on SkyOS, especially as I had just started programming in 32-bit protected mode and had no clue about such development processes at that time!

But as the code matured, SkyOS itself became the motivation for SkyOS. Seeing how much had already been done made me even more motivated to continue working on SkyOS. The positive feedback and acceptance I get from users all over the world also gives me all the motivation I need.

In reality, I can’t think of any other project which could be more interesting than developing a new operating system from scratch.


Question

What is the typical day like for the SkyOS developers?

Answer

Kelly: I tend to keep strange hours due to the time zone differences between Robert and myself. I generally start working with Robert around 2:00AM EST. While he is working on various fixes and additions to SkyOS, I am usually working on something for him to implement like new icons, GUI additions, etc. I am very thankful for the Internet. I do not know how a project like this would have been possible just 10 years ago.

Nathan: I unfortunately am not able to keep the strange hours that Kelly does because I have to rise at 5:45am to prepare for work. Depending on the nature of what we are doing, I have been known to occasionally keep late night hours. I try to keep in close communication with the people on my team and provide them with any information that will help further the development process. SkyOS does not contain a whole lot of documentation for programming yet, so it is my team's job to gather as much information as possible while maintaining constant communication with Robert.

Robert: Whenever I have a bit of spare time from work and hobbies, I sit down to code on SkyOS. When there are no other things to work on like updating the website, answering questions in the forum, shipping discs etc.; I can fully concentrate on developing SkyOS. One or two days a week I’m developing until 03:00-04:00AM in the morning, and I try to have a “free” weekend once a month to fully devote to SkyOS. Since we started the new GUI, I’ve also been busy in the early morning coordinating with Kelly about the new GUI changes we want to implement each day. From 20:00-23:00 I’m normally just answering emails, ICQ, and forum questions about SkyOS.


Question

January has been an active month, especially following the beta release of SkyOS 5.0. What features do you hope to introduce or capitalize upon with this new version?

Answer

Kelly: Wow, quite a few, actually. As far as the GUI and graphics go, basically we are hoping to move the look away from a “one-man” project to something more professional. This also has the added benefit of giving Robert more time for coding, instead of spending it making various graphics as they are needed. On top of the brand-new GUI, we will have about 20 wallpapers, a completely new icon set, the new OS installer (seen briefly in TechIMO's SkyOS 5.0b review), and a new software installer. I am surely forgetting something, but that’s the bulk of it.

Nathan: My job is to bring some great applications for the 5.0 release. I am looking forward to a very usable operating system once it comes out. A lot of work has been put into getting to know development for SkyOS. One great advantage that we have is if something is not currently provided by the operating system we can talk to Robert and usually work out the best option. Applications that we are working on for the 5.0 release include: Abiword, Gaim, Web Browser, E-Mail, CD/DVD Burning, Paint program, Calculator, Image Viewer, and possibly a few little extras.

Robert: SkyOS 5.0 has a ton of new features when compared to 4.0. The users will see many new features like the new GUI, new applications, and the new filesystem; but most features were added under the hood of SkyOS, and a number of parts were completely rewritten.


Question

The SkyOS 5.0 beta program has proven popular, though some question the motives of requiring beta testers to join a paid testing program. Could you outline the reasons for requiring testers to pay an enrollment fee?

Answer

Kelly: Certainly. We initially were not planning on having a “beta” phase, as it were, for SkyOS 5.0. However, due to extreme demand, we decided to go ahead and allow a small team of beta testers. In order to limit the number, rather than making a general download available, we decided to make people sign up while limiting the number of testers to no more than 100. This ensures that we are able to respond personally to all of the feedback that we are given. Communication is very important to us, and we try our best to make sure we can have a close relationship to our community. I think the small team size really helps the effort.

The reason that we decided to require a small fee is basically to cover costs and also to provide some extra funding to our project. The $30 fee is actually the same price as retail price of the SkyOS 5.0 Final release. So you can either pay $30 when SkyOS 5.0 Final is released, or you can pay it now, receive a beta copy of 5.0 to test, have access to the beta forums to get your questions answered personally, and then also have SkyOS 5.0 Final shipped to you when it is ready. You really are not paying anything extra, but you are receiving much more.

We also intend to make a free version of SkyOS 5.0 available, though we are not exactly sure on what form it will take. There will always be some form of a “test” version of SkyOS made available for free download, much like how BeOS made both personal and professional versions available. I can not see why you would expect people to pay for your operating system without having a chance to test it first. Would you go to a car dealer, just pick a random car out, and buy it with out test drive? Of course not! You would get in, drive it around, play with the CD player, and kick the tires. Why should your operating system be any different?


Question

Do you have a development timeframe or goal for the public release of SkyOS 5.0?

Answer

Kelly: Well, if there’s one thing I’ve learned from working on these types of projects, its that you should not tie yourself down and promise dates if you don’t know. The video game industry is notorious for this type of marketing.

Robert: Definitely. That said, we are hoping to have a release in 3-6 months. We still have many things we would like to finish before we call 5.0 “Final”. Most of the big changes and additions are done. The new “SkyFS” (based off the OpenBFS) is implemented and working well, and the new GUI is 95% complete. It is really down to the little things now, but all of the little things are still very important.


Question

Development of SkyOS has been moving swiftly over the past few months? Upon release of SkyOS 5.0, what tools and/or documentation will you be offering to third party programmers to aid in the development of software and device drivers?

Answer

Nathan: We have already started a small development section of the website to help people understand how SkyOS works. This section will expand greatly over the upcoming months. It is my job to document and pull together tutorials for interested developers. Robert has already provided and will keep providing documentation as his time permits. I try to take as much burden of off of him as possible. He has his hands full, as you can see. We understand the importance of having developers creating applications for SkyOS. I plan on making sure that of all the required tools and resources are available to them.

Robert: As you can see on www.skyos.org, we started the SkyOS Developer Network not too long ago. This site will contain various information and documents about developing for SkyOS. Furthermore, the SkyOS Forum has many questions and answers on development issues.

There are already many tools available for developing under SkyOS, such as the SkyDeveloperStudio, the entire GCC and binutils, perl, a Java VM, and much more.

Additionally, we are about to release a Driver Development Kit. With this DDK, it will be possible to write new drivers and general kernel extensions (filesystems, network protocols, etc.) for SkyOS.

The SDK (Software Development Kit, which has already been released) will be extended with more sample source code and the source code for applications like the viewer, SkyDeveloperStudio, and more.


Question

Many developers seem unsure of the exact licensing model used to develop and distribute SkyOS? Could you clarify the terms of any agreements or licenses that may be present with your project?

Answer

Nathan: Yes, no problem. Applications that are ported will be kept within the terms of their respective licenses. If the application is GPL it will stay open source. We have no intentions of violating this policy. If an application lets us release it without having the source available, it doesn’t mean we will make it closed. We have worked closely with the OpenBFS developers and are giving back to them even though their license does not require it. We have no problem giving our changes back to the community. Keeping our applications open source will help the community to create applications of their own. There is no reason to re-invent the wheel here. The operating system itself is another story. I’m sure Robert will cover that part.

Robert: The core OS itself is closed source. This way I can make sure that no forks of SkyOS will be made, and that there is always only a single SkyOS distribution. Furthermore, keeping the core OS closed source makes it possible for me to control and change any kernel function as fast as possible without waiting for other developers to checkout/checkin due to different time zones and other considerations.

People interested in developing for SkyOS will have access to sources for nearly all native SkyOS applications. Also, libraries like the SkyGI may become open source in near future.


Question

Rumors have surfaced in the past of SkyOS possibly moving into the open source realm. Is this a possibility, or will the operating system's core components remain closed source over the long term?

Answer

Kelly: That’s a good question. The core components for the actual operating system will remain closed source. However, we have always planned to make almost all of the source for other software applications that we develop for SkyOS, both ported and team-written, available for the public to access. We hope that this will be a big help for developers looking to write software for SkyOS.


Question

With SkyOS 5.0 undergoing continuous updates during the beta period, could you outline the most recent additions to the project?

Answer

Robert: The two biggest additions to SkyOS 5.0 since the first beta version are the new SkyFS and the updated WindUI theme.

With SkyFS, SkyOS now has a very reliable, stable, and fast file system. The most significant advantage to the user will be a substantial speed improvement. SkyFS is about 800% faster than the FAT implementation, especially when handling and creating small files. Furthermore, the new node monitoring and query support make it more comfortable for the user to use the SkyOS GUI. For example, the system now immediately updates the filelist in applications as soon as a file or directory changes. Users can also now perform fast and powerful “find-file” operations. Using the SkyFS journaling features, a potential system crash will not destroy any of your data like could happen with FAT, especially if your are in the middle of a file creation process. When starting SkyOS after a system crash, SkyFS automatically replays the journal and your file system is in a clean and stable state. These are just a few of the benefits of the new file system.

Regarding the GUI redesign, it gets more consistent day by day. As most of the drawing code for SkyGI is implemented in themes now, almost every application has the same look and feel. The current theming mechanism used in SkyOS is very powerful. You can literally change the entire look and feel of SkyOS by switching or adding themes. However, it’s not only the visible part which changed as the entire SkyGI was rewritten. Things like freeform windows with any shape, window shapes, translucent windows, and alpha blending are supported; plus advanced features like OpenGL rendering and anitaliasing are now available.

Other interesting new features are the first version of the ISS (integrated sound system), as well as the introduction of a COM-like object model. The resource manager has been updated too. You can read about this very important core part of SkyOS in the SkyOS Developer's Network.

On the applications side, many new applications have been made available since 4.0, and much work has gone into increasing stability and reliability.


Question

During testing at TechIMO, we deployed SkyOS upon a FAT32 file system. However, recent news points towards a dedicated file system being developed called SkyFS. Could you explain the basic technologies behind this file system architecture?

Answer

Robert: The SkyFS (which is based on the source of OpenBFS) is a 64-bit journaled file system. SkyFS significantly raises the file size limit, which was a problem when trying to create very large files on a SkyOS FAT partition. Furthermore, SkyFS has some really nice features like very flexible attributes and query support. It is really cool to make a search over the entire SkyFS partitions using live queries.

The virtual file system layer has been updated as well. SkyOS now supports node monitoring, which informs an application immediately if a file or directory has changed. Also, the caching subsystem was updated, as well as the DirectoryName caching system, and many new additional features were added.


Question

SkyOS already has a decent amount of software available with the default installation. What software packages do you feel are necessary to take SkyOS to the next level as a competing desktop operating system, and what efforts are being made to develop such software packages?

Answer

Nathan: The architecture of SkyOS makes it quite simple to port applications over from other operating systems. This has lead to a larger base of applications than most other alternative systems. With that said, there are some mainstream apps that we are currently missing. I want to fill the big voids in the 5.0 release with applications that I mentioned above: Web Browser, E-mail, Word Processor, Instant Messenger, etc. This will definitely take us to phase 1. Of course there is always the search for that killer app. While for Sky 5.0 we are concentrating on porting applications, there has been a lot of talk about creating some native ones to better take advantage of the system. This will most likely happen after the final release though.

Robert: Although SkyOS already has an IDE with nice features (such as syntax highlighting, project management, language independent, C/Perl/Java support) and the gnu compiler collection, developing on SkyOS itself is not very comfortable yet. So what we really hoping to achieve for the next version(s) is an updated and powerful IDE.


Question

Do you have any new screenshots detailing the latest additions to the SkyOS 5.0 beta that you would like to share with the enthusiast community?

Answer

  • The new (and hopefully final) SkyOS Installer

  • The SkyOS desktop with no applications open

  • SkyOS showing two videos running in the SkyOS Media Center, as well as SkyKruzer (web browser) displaying the TechIMO.com homepage, and SimpleCalc, an application by Michael Hauck who is on the SkyOS Software Development Team


Question

Are there any exciting developments you would like to comment upon that we may have missed with the previous questions?

Answer

Kelly: As far as graphics go, we have a new taskbar, as well as a new window theme. We have also added a few minor updates to the new SkyOS installer.

Nathan: Finding people that are willing to give their time and effort for free isn’t always easy to do. It is quite understandable as we all have real jobs and lives outside of this. One big surprise was a guy from the beta team. Michael Hauc pulled together his first application shortly after receiving the SkyOS. SkyCalc, a very usable calculator, is going to be an essential part of SkyOS. It is not exactly a killer app, but it is something I use daily.

Robert: Many really exciting developments were made on the kernel and system-core itself. On the user side, I think applications like the Bochs virtual machine emulator and the ZSNES console game emulator are really interesting, as well as the first third party apps like SimpleCalc and SimpleImageViewer.


Question

Once again, TechIMO appreciates the SkyOS development team for taking the time to answer our questions. In conclusion, could each team member summarize his primary reason for joining this interesting project?

Answer

Kelly: Certainly, we’d be glad to do this again any time. I actually had been wanting to do graphics work for an operating system project and had looked at a few other projects about a year ago. I just kept coming back to SkyOS because it was so mature, and because Robert took the project so seriously. His level of dedication is very admirable. I don’t mind investing a lot of time working on SkyOS because I know that Robert is doing the same thing, plus more.

Nathan: I have been following the operating system and alternative operating system business since before I can remember. I still remember how excited I was when I received my first windows 95 CD and then shortly thereafter moved to OS/2. Since that time I have tried any alternative operating system I could get my hands on. My biggest interest is on usability and design. This fits well with me being a programmer. It is so important and is sometimes quite hit and miss. I wanted to get involved in a project like this, and SkyOS seemed to be a perfect fit. You need to have a great team to create a great operating system. I feel like we complement each other very well.

Robert: As said above, I can’t imagine a more interesting project than developing an operating system from scratch, and to that end, I will do my best to create an operating system that is a true alternative, not just an “alternative operating system”, for all the users out there.

Author
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Mickwish
Swine flu stopper

Registered: 11/2001
Location: BrisVegas, Australia
Posts: 11612

Very good interview, Rob. :-)

It will be very interesting to follow this group to see if their "alternative" OS really does turn out to be an alternative for us desktop users!

Cheers, Mick

Rating: 5/5 

Mickwish is offline 2-8-2004 11:46pm
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Hexydes
Member

Registered: 8/2003
Posts: 31

Thanks once again to Robert for the great questions! Rating: 5/5 

Hexydes is offline 2-9-2004 8:01pm
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haxxorpoop
Ultimate Member

Registered: 2/2003
Location: Kanada
Posts: 1044

Great Job Rob! Rating: 5/5 

haxxorpoop is offline 2-11-2004 9:49pm
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jasnils
Junior Member

Registered: 1/2004
Location: Oslo, Norway
Posts: 1

Great OS, no apps hmm where did I see this before?

Dismissing Linux with very user friendly distros like Xandros, Lycoris and Lindows, is lame. And if you can't use it now, just wait for the kernel 2.6 and window managers like KDE3.2/Gnome 2.4/B.E.OS 1.0 being shipped with one of the mentioned distros.

What it is that makes SkyOS better than Zeta/BeOS, was difficult to see and may not even be an objective.

Unlike BeOS which introduced the 64Bit jfs (BFS), SkyOS contributes with what?

Apart from the fun the dev team has, what are the benefits to users?

SkyOS needs a killer app. otherwise it will be a ShyOS found in the shadows.

Rating: 3/5 

jasnils is offline 2-13-2004 7:37am
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