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Old January 9th, 2002, 02:12 AM   Digg it!   #1 (permalink)
superguybob
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Join Date: Dec 2001
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How else can I raise my 3Dmark2000 score?

Ok, I ran 3dMark2000, and published my results... When I compared them with someone elses (with the same exact settings, but I have 256 more ram), my scores were higher in all of the classes, except fot the High Polygon Count tests (where I was EXTREMELY lower)... What would cause this? Theres one thing im a little confused on, and thats the Graphics Chipset: Generic VGA (and just in case you were wondering, I have the newest drivers from ATI). Just tell me what ya think, and if theres any questions, post em here and Ill answer them...



CPU Intel Pentium 4 1494 Mhz
3D Accelerator RADEON 7200/RADEON VE
Graphics Chipset Generic VGA
Resolution 1024x768 16bit
Z-Buffer Depth 16bit
Frame Buffer Triple
CPU Optimization Intel(R) Pentium(R) III

3DMark Result 3533 3D marks
CPU Speed 228 CPU 3D marks

Game 1 - Helicopter - Low Detail 64.8 FPS
Game 1 - Helicopter - Medium Detail 48.2 FPS
Game 1 - Helicopter - High Detail 21.2 FPS
Game 2 - Adventure - Low Detail 82.6 FPS
Game 2 - Adventure - Medium Detail 48.1 FPS
Game 2 - Adventure - High Detail 29.5 FPS

Fill Rate (Single-Texturing) 228.9 MTexels/s
Fill Rate (Multi-Texturing) 485.8 MTexels/s

High Polygon Count (1 Light) 981.4 KTriangles/s
High Polygon Count (4 Lights) 995.5 KTriangles/s
High Polygon Count (8 Lights) 1010.6 KTriangles/s

8MB Texture Rendering Speed 241.5 FPS
16MB Texture Rendering Speed 232.7 FPS
32MB Texture Rendering Speed 162.5 FPS
64MB Texture Rendering Speed 0.7 FPS

Bump Mapping (Emboss 3-pass) 320.2 FPS
Bump Mapping (Emboss 2-pass) 162.3 FPS
Bump Mapping (Emboss 1-pass) 123.6 FPS
Bump Mapping (Environment) 99.5 FPS
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