October 17th, 2005, 03:32 PM
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#1 (permalink)
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| Anime Otaku
Join Date: Oct 2001 Location: Tampa, FL USA
Posts: 108,969
| Quote:
The slaughtering of hundreds of peons is always satisfying, but can satisfaction become repetitive? Capcom's Devil Kings takes the groundwork laid by Keoi's Dynasty Warriors series and puts a bit of a spin on it with superhero-like characters and a nonsensical timeline; while wooden walls, swords and the like reign supreme, you'll also find handguns, laser beams and machinery.
Aside from this twist to any sort of sensible timeline (which isn't a bad thing), Devil Kings is essentially a copy of Dynasty Warriors in almost every single aspect. It features hundreds of imbecilic warriors to slaugher with entirely monotonous controls, moves and so forth. While Dynasty Warriors has been riding on the same basic mechanics title after title and not offering a whole lot of improvement to the fundamental combat system, Devil Kings could easily have stepped in and moved the "genre" forward but alas, it does almost nothing of the sort.
Source: IGN |
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