April 18th, 2008, 06:35 PM
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#2 (permalink)
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| Anime Otaku
Join Date: Oct 2001 Location: Tampa, FL USA
Posts: 104,727
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On the PC, Universe at War was nothing if not promising. It was an intriguing RTS that pitted three unique factions against each other. In addition to the typical story-driven campaign, it featured a strategic mode played out on a global map. It was an early adopter for Microsoft's Games for Windows Live, the PC version of Xbox Live, and it had giant stomping walkers, swarming anime robots and magical divine chariots. Those are always a plus. Never mind that the PC version pretty much fell apart under the weight of its bad artificial intelligence, bad interface and bad multiplayer; four months later, here is Petroglyph's second chance to get it all right.
Source: Crispy Gamer | |
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