April 30th, 2008, 09:29 PM
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#2 (permalink)
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| Anime Otaku
Join Date: Oct 2001 Location: Tampa, FL USA
Posts: 104,964
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That's pretty much it. The music continues uninterrupted if you miss a note, and the controls will tire out your arm much faster than holding something like a guitar controller. And I'm not sure who decided that waggling a remote around is remotely analogous to playing music at all, but considering that you get a track that moves like most music games (although it down rather than up), the music should be more in tune with the action. It is interesting to have the two genres swap back and forth in mid-song based on who's doing well, but they don't really blend well; the game just finds a spot in between bars to 100% switch over. In some songs, at some points, and with some genres it actually sounds really amusing and good, but at others it's very disruptive. Not that it affects gameplay, as you could probably do just as well with the game muted as you could with the sound going.
Source: AtomicGamer | |
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