Crytek Cryengine 3 Intros New Lighting Technique  | |
August 11th, 2009, 04:06 PM
|
#1 (permalink)
| | Anime Otaku
Join Date: Oct 2001 Location: Tampa, FL USA
Posts: 108,970
| Crytek Cryengine 3 Intros New Lighting Technique
Game development firm Crytek demonstrated a new lighting technique utilized by its Cryengine 3 rendering engine during last week's SIGGRAPH 2009 convention. Quote:
Crytek shows during the "Advanced Real-time Rendering Course" at SIGGRAPH 2009 their improved lighting technique used in CryEngine 3. The new technique is called Light Propagation Volumes and it is used for Global Illumination and Massive Lighting, both which improve the lighting quality according to Crytek.
Source: PC Games Hardware |
__________________ Robert Richmond | TechIMO Community Relations Director
Infinite perceptions. One reality. FanFiction.Net - Unleash your imagination. |
| |
August 11th, 2009, 04:17 PM
|
#2 (permalink)
| | \m/(°-°)\m/
Join Date: Feb 2007 Location: In my room
Posts: 12,765
| |
| |
August 11th, 2009, 04:26 PM
|
#3 (permalink)
| | Ultimate Member
Join Date: Nov 2006 Location: Bexhill, UK
Posts: 2,437
|
I think it looks awesome. Quote: |
by the looks of the videos, it won't either
| Well according to the vids those video's where rendered in directX 9.0c, Im sure if it was DX10 it would look much better and really kill those frames.
__________________ Q6600//6gb//2x 260GTX//2x raptor + 750gb//Antec EA650//Lite-on DVDRW//Msi P7n D + X-Fi //Antec 900 ''I dont suffer from insanity. I enjoy every minute of it.'' |
| |
August 11th, 2009, 04:39 PM
|
#4 (permalink)
| | \m/(°-°)\m/
Join Date: Feb 2007 Location: In my room
Posts: 12,765
|
I'm not saying it doesn't look good, obviously there are no other games that look as good as that. I was just expecting a larger jump then what it was, that's all..
Think about Far Cry, then Far Cry 2, HUGE jump in graphics. Now compare that to this... not nearly as much of a jump...
But again, it still looks good. |
| |
August 11th, 2009, 06:18 PM
|
#5 (permalink)
| | PC Upgrade Procrastinator
Join Date: Sep 2004 Location: Minnesota
Posts: 5,681
| Quote:
Originally Posted by KarmaKiller I'm not saying it doesn't look good, obviously there are no other games that look as good as that. I was just expecting a larger jump then what it was, that's all..
Think about Far Cry, then Far Cry 2, HUGE jump in graphics. Now compare that to this... not nearly as much of a jump...
But again, it still looks good. | keep in mind there was about 3.5 to 4.5 years between Far Cry and Crysis/Far Cry 2. (not factoring in the year or two before that, that we had been hearing about the original CryEngine and all its glory, like we are now about #3)
now their showing enhancements in the new game engine only 2 years after Crysis' CryEngine 2 was released.
But agreed with the comment as long as it doesn't need 3 GPU's to run fully at respectable Frame rates, that would suck all over again.
Hmmm, maybe nvidia would allow 3 or 4 way card SLI with Dual GPU cards then LOL? (imagine people plopping down for 3 or 4 GTX 295's or its successors?, plus a 6 Core i7 or Phenom II? )
seriously though, I remember the absurdity with review sites running 1200W PSU's and 3 8800GTX/Ultra cards to get a mere 30-40 fps in Crysis fully maxed.
here it is 2 years later and my i7 920, with 3GB DDR3 and a single GTX 285 can run it in some areas of the game in the high 50-60's (as low as upper 20's) in DX10 64-bit mode, with everything set to High, and 4x AA easily.
__________________ Quote:
Originally Posted by taxi Why cant I recieve animal each time I am advised that I have no storage space?? | |
| |
August 27th, 2009, 11:03 AM
|
#6 (permalink)
| | Member
Join Date: Sep 2008 Location: Black Force Domain
Posts: 206
| Quote:
Originally Posted by ShyguyXPC keep in mind there was about 3.5 to 4.5 years between Far Cry and Crysis/Far Cry 2. (not factoring in the year or two before that, that we had been hearing about the original CryEngine and all its glory, like we are now about #3)
now their showing enhancements in the new game engine only 2 years after Crysis' CryEngine 2 was released.
But agreed with the comment as long as it doesn't need 3 GPU's to run fully at respectable Frame rates, that would suck all over again.
Hmmm, maybe nvidia would allow 3 or 4 way card SLI with Dual GPU cards then LOL? (imagine people plopping down for 3 or 4 GTX 295's or its successors?, plus a 6 Core i7 or Phenom II?  )
seriously though, I remember the absurdity with review sites running 1200W PSU's and 3 8800GTX/Ultra cards to get a mere 30-40 fps in Crysis fully maxed.
here it is 2 years later and my i7 920, with 3GB DDR3 and a single GTX 285 can run it in some areas of the game in the high 50-60's (as low as upper 20's) in DX10 64-bit mode, with everything set to High, and 4x AA easily. | I know this thread is old but, it looks to me like this game won't be so hard on the system, theyre releasing it for PS3, 360 as well, PS3 is using a cell with a modified geforce 7900, 360 is using a xenon with an ATI equivilent, if those can run this game then i'm sure our quad cores, loads of ram, and dual GPU's can do it easily. |
| |
August 27th, 2009, 11:06 AM
|
#7 (permalink)
| | Ultimate Member
Join Date: Nov 2006 Location: Bexhill, UK
Posts: 2,437
| Quote:
Originally Posted by Horrorcosmic I know this thread is old but, it looks to me like this game won't be so hard on the system, theyre releasing it for PS3, 360 as well, PS3 is using a cell with a modified geforce 7900, 360 is using a xenon with an ATI equivilent, if those can run this game then i'm sure our quad cores, loads of ram, and dual GPU's can do it easily. | Indeed.... But those console's can't run it in DX10, also I imagine it will have low-med settings at 30fps...... |
| |
August 27th, 2009, 11:30 AM
|
#8 (permalink)
| | Member
Join Date: Sep 2008 Location: Black Force Domain
Posts: 206
| Quote:
Originally Posted by Aaron_8015 Indeed.... But those console's can't run it in DX10, also I imagine it will have low-med settings at 30fps...... | True, but i remember reading somewhere that this engine takes advantage of multi-cores multi-gpu in a way the others didn't.
I can't wait for it to come out. I'm hoping it puts a great work out on my PC  |
| |
August 27th, 2009, 12:05 PM
|
#9 (permalink)
| | Senior Member
Join Date: Jan 2007
Posts: 638
|
Well, we all that general speaking a console can't match wits with a higher-end pc, the pc has a much stronger rendering ability.
The big issue really is that a console is one system set in a specific way, which means games can be designed to make the best use of all components. Whereas with pc games, you can only design for general things (ati or nvidia, intel or amd, 2gb ram or 4gb, etc.). There are a lot of variables in the pc games market. So what happens, you get a console (say the 360), which has drastically lower performance than a pc, but the game ends of looking about the same, but the console's resources are being more efficiently realized.
Part of the reason the performance in games can increase with new gfx driver releases.
And I think the video looks pretty good, especially because it is more geared to showing object lighting, as opposed to object detail. The cry-engine is really the best out and I am glad to see that they are still pushing it, even if they aren't making the bigger leaps like before (but seriously, where would they go?).
__________________
Intel i7 920 @ 4.0 ghz, ASUS P6T
6gb Corsair XMS3 DDR3 1600, EVGA 275 GTX 896mb,
CM RC-690, WD Raptor 150gb, WD 2x1tb cav green.
|
| | | Thread Tools | Search this Thread | | | | |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | | | | Most Active Discussions | | | | | Recent Discussions  | | | | | |