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View Poll Results: Are you Getting WoW?
YES!! 17 56.67%
Nope! 12 40.00%
What is WoW? 1 3.33%
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Old March 24th, 2008, 03:40 PM     #3771 (permalink)
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Quote:
Originally Posted by nemowolf View Post

WoW is going to end up dieing a horrible death eventualy when people outside of korea realize that its a time sink and their money is better off spent on eating and doing fun stuff.

Welcome to the world of MMORPGS


If you want to complain about being forced to have to group or instance for everything, go play EVE, RO, or EQ and then start complaining.
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Old March 24th, 2008, 03:50 PM     #3772 (permalink)
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there are lots of sites with testimonials of people saying that they're done with wow and going to the park and out to eat and what not. I bet most of the people who quit playing wow just end up doing equally worthless stuff with their time like watching tv/movies or bar hopping (although there's probably a number of fathers that remember they have a family they're supposed to spend time with).

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Old March 24th, 2008, 03:52 PM     #3773 (permalink)
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Everyone wastes time in some way or another; WoW is just another avenue. The thing that some people seem to forget is that WoW is a GAME, it's not reality. As with everything, balance is needed.
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Old March 24th, 2008, 03:55 PM     #3774 (permalink)
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Quote:
Originally Posted by nemowolf View Post
50 bucks for the base + 50 for the expansion + subscriptions since Nov 04 = i dont care anymore. You should read this article because after spending near 4 years of my life supporting blizzard with their subscription ... I don't think they miss me much anymore.
The game is not made for everyone, if you want to solo and do 5 man pugs, fine with you, probably you dont have the time or commitment to complete a 15 or 25 man content... Everyone plays how they want, no one is forcing you to go to the high end.. but if you desire to have that content you basically have to work for it along another peeps.. This is what makes WoW worthwhile.

Many have left, many have returned back, I assure you that patch 2.4 will bring back a lot of people to the servers just for the new content.

Either way the article supports what is WoW basically, it runs in many different configuration and you dont need the bleeding edge PC to play, the game is in constant development... Plus if blizzard wanted he could shutdown all those free servers pretty quick.

On the other hand how do you think the free servers are maintained.. I bet they dont get free power, free bandwith and free machines to run the servers, plus who makes the updates, there is always a catch.

Its not like you got X iso from the net and you install it to play locally.
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Old March 24th, 2008, 03:59 PM     #3775 (permalink)
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Quote:
Originally Posted by mrniceguy View Post
there are lots of sites with testimonials of people saying that they're done with wow and going to the park and out to eat and what not. I bet most of the people who quit playing wow just end up doing equally worthless stuff with their time like watching tv/movies or bar hopping (although there's probably a number of fathers that remember they have a family they're supposed to spend time with).
As a father now, my play time has drastically changed, now I play until very late when my kid is sleeping or they are not at home, also I got a semi rule, one sunday for raids, one sunday for the family, so basically I plan ahead when I can do a raid or not, that way I try to balance the time spent with my family and the time I spent in the game.
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Old March 24th, 2008, 04:39 PM     #3776 (permalink)
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Holy crap are we disfunctional...
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Old March 24th, 2008, 04:57 PM     #3777 (permalink)
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bizkit - Eve, not impressed as i have seen better executed text based space themed MMO's. EQ, played on release and stopped. It accelerated at a much faster pace to grinding and pointless raiding than WoW. EQ2, i couldnt get passed the changes from what i remembered of EQ2 and the level progression was just broken for solo playing after 20. I don't know what RO is though, maybe if i saw the full name but nothing comes to mind. Shadowbane maybe? Played it and the level progression is not friendly for solo play either. Ive been there and my mmo resume is extensive, so i guess i feel entitled to bitching openly.

trendy - I definitely agree that WoW is just a time sink as many other things are. The problem is that i wouldnt call reading a book or going swimming a time sink like i would WoW. It doesnt provide you with anything beyond wasting time, thus i would say that there are "better" time wasers.

washe & whir - As for the guild/family aspect, what i have come to realize was expressed so awesomely in an article in Games for Windows. Basicly the idea and concept of the close-knit guild is gone. Fractional ties and the selfish desire for advancement over the whole creates splinters within and eventually it breaks. The guild i founded on Icecrown on release is still around but has passed reigns as people succumb to the constant whining from the underpowered to level/gear up and the powered to do raiding/instancing and never finding a balance. Frankly, I think that it takes a rediculous amount of dedication from any group of people to get a 25 man raid going and sticking through. The guild i once run just had a split where all the raider focused people left and unfortunately they were the heavily geared folks who helped out in underpowered runs.

So many conflicts find their way into the current guilds and the only way it seems to be able to work in my mind is to create stricter guild but that means that your potential member base is limited. ... can't ever seem to win.

bah ... that does bring to mind some interesting things to bring to the current GM of my guild.
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Old March 24th, 2008, 05:14 PM     #3778 (permalink)
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I wish blizzard would concentrate on 10 man, or even make it 15 man raids. 25 man raids just go beyond a group of people havin some fun, I want to progress but it's difficult to get people togather and organized for 25 man raids.
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Old March 24th, 2008, 06:00 PM     #3779 (permalink)
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Quote:
Originally Posted by nemowolf View Post
washe & whir - As for the guild/family aspect, what i have come to realize was expressed so awesomely in an article in Games for Windows. Basicly the idea and concept of the close-knit guild is gone. Fractional ties and the selfish desire for advancement over the whole creates splinters within and eventually it breaks. The guild i founded on Icecrown on release is still around but has passed reigns as people succumb to the constant whining from the underpowered to level/gear up and the powered to do raiding/instancing and never finding a balance. Frankly, I think that it takes a rediculous amount of dedication from any group of people to get a 25 man raid going and sticking through. The guild i once run just had a split where all the raider focused people left and unfortunately they were the heavily geared folks who helped out in underpowered runs.
Well that much depends on the people in the guild and how the leaders work with it...

My guild has been there since release altought I was not there from day one, I was in a 20 guys guild and we joined Primal Dominion for bigger things.

Primal Dominion also joined forces with Pants, that its another guild that it has been there since day one, but they never merged us they are an extension of PD... Since we started raiding we have done with them a joint raiding effort.. Still we have faced attending issues and new people getting in.

Pre TBC we were hardcore we got MC and BWL pretty quick we were in the first guilds that were able to clear both instances, I spend many hours and wpes there, many wished to enter and many left us due that people tought we were super hardcore and wanted to raid everyday and we raided 4 days per week, Saturdays and Sundays where the main slots.

Either way we entered a hiatus after Naxx was released due that other Express loot guild were born we lost members that desired to go faster as you said, but the core of PD was still there, we keep playing TBC hit and we were rolling again, we blazed trought content, got 3 Karazhan groups running, we beat it, we got Magtheridon and Gruul, we stoped at SSC, Then again we left raiding for 6 months.... and the core of the guild is till there, and now we are back since January and we beat whole SSC, just getting Vashj fight and then we jump to TK... Our aim is getting to BT before the next expansion hits us and take a break from raiding.

So basically many have faced the same challenges than you, but if the core of the guild stays due that they like what they have you will continue to enjoy the game.
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Old March 24th, 2008, 06:16 PM     #3780 (permalink)
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Quote:
Originally Posted by nemowolf View Post
bizkit - Eve, not impressed as i have seen better executed text based space themed MMO's. EQ, played on release and stopped. It accelerated at a much faster pace to grinding and pointless raiding than WoW. EQ2, i couldnt get passed the changes from what i remembered of EQ2 and the level progression was just broken for solo playing after 20. I don't know what RO is though, maybe if i saw the full name but nothing comes to mind. Shadowbane maybe? Played it and the level progression is not friendly for solo play either. Ive been there and my mmo resume is extensive, so i guess i feel entitled to bitching openly.


My point is that compared to other MMORPGS, WoW is very casual when it comes to having to group/raid to get the good stuff. EQ, EVE, and RO (Rose Online) were me giving examples of other MMOs where grouping is almost always required.
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