Auto Modellista? ( PS2 )  | |
April 22nd, 2003, 08:34 PM
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#1 (permalink)
| | still smoke free
Join Date: Jun 2002 Location: MinneSOta
Posts: 5,336
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Anyone play it, rent it, buy it? From what I've seen in the mags and online, it looks like a nice racer...but I've been burned before ( Test Drive ) and I'm not buyin' another racing game without either renting it first, or getting rave reviews about it.
I like the look of the cell shading, but the most important part is how the game drives. Test drive and Ridge Racer handling need not apply. |
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April 23rd, 2003, 02:15 AM
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#2 (permalink)
| | Ultimate Member
Join Date: Oct 2001 Location: Sydney, Australia
Posts: 3,705
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Mate, i seriously recommend that ya rent it before ya buy it...
I bought it on sale, but after playing it for a while it gets abit old... Too repetative... Not enough of a story or plot, e.g. ya don't have "money", ya can just get any cars that are unlocked, and put on any parts that are available.
I love the cell shading on the cars & effects, but the tracks could be better.
Handling, well its no gran turismo thats for sure.... very arcade feeling to me....
overall, can be a fun game to jump onto every now and then, but if ya wanting something that will have you staring at the screen for days/weeks/months on end then you wont be happy with this game....
I don't mind it, i got it on sale, but i wouldn't be happy with it if i had paid full price....
JayMan |
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April 24th, 2003, 01:25 AM
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#3 (permalink)
| | still smoke free
Join Date: Jun 2002 Location: MinneSOta
Posts: 5,336
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Alright, I will definetely rent it first. I assumed arcade feeling control from the previews.
Sounds like the replays are the best thing about the game ( as far as tweaking goes ).
Speaking of replays, when you watch them, does the car handle all jerky, like a low end R/C car or smoothly like a real car?
The reason I ask, is because if I had paid close enough attention to the movie file I downloaded for Test Drive, I would have never bought the game, because the replay shows the horribly unrealistic car physics. I don't care if the car sticks to the road better than it should, or that each car doesn't accurately reflect the real life driving experience, but I want it to at least mimick A CAR driving, not a go cart. |
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April 24th, 2003, 02:56 AM
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#4 (permalink)
| | Ultimate Member
Join Date: Oct 2001 Location: Sydney, Australia
Posts: 3,705
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Hmm not sure how to answer that.... i think it does try to mimick a car... but then for many tracks once ya get to 5th/6th gear ya never need to drop back any (e.g. some tracks have fairly hard turns, but ya can get thru them easily by simply taking ya finger off the accelerater, then getting back on it once ya thru the turn, if ya did drop back a gear the car will be reving its head off...)
JayMan |
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April 24th, 2003, 08:37 PM
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#5 (permalink)
| | still smoke free
Join Date: Jun 2002 Location: MinneSOta
Posts: 5,336
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So, basically you're saying that most of the tracks really don't require much use of the brake pedal, like NFS:Hot Pusuit 2? Thats a game I just about bought, and may still get because the cars handle realistically enough to look good while driving and during replays ( they don't pivot in the middle, they steer with the wheels ), yet are forgiving enough to be considered arcade quality. If A.M. runs anything like NFS, then I'd be happy with the cars themselves....after that, it's a matter of if I found enough of the tracks enjoyable enough for replay value.
Personally, GT3 Aspec is the perfect racing game for me. Lots of great cars, and challenging tracks. The game lets you defeat yourself, instead of the game defeating you. It also allows you to focus on running the tracks the best possible way and play the hell outta Complex String, just so you can see how fast you can run a lap with "X" car. I drove my F1 car at Deep forest until I broke the sub minute barrier because I knew it was possible. THAT is what is so great about the game. You don't need great challenge from the AI drivers to be able to sit down and put some hours into the game, the track will challenge you enough...and better yet, the track isn't the only thing to focus on beating and learning, like some purist racing games, like F1 challenge style games. |
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April 25th, 2003, 04:09 AM
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#6 (permalink)
| | Ultimate Member
Join Date: Oct 2001 Location: Sydney, Australia
Posts: 3,705
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I've never actually plays nfs:hs2 on PS2 (got it on XBOX tho, but the versions are nothing alike really).
As much as i have played AM, sofar tracks are abit repetitive... But since i havent played it that much (let a friend borrow it and havent seen it since), there's always the possibily to open up more tracks perhaps?
Overall, I think your best bet would be to rent the game first....
JayMan |
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