Thread: HALO PC: My take
October 15th, 2003, 09:16 PM #1
HALO PC: My take
My take on Halo for PC:
First, yes I know, I know there are a couple lengthy threads out there already commenting thoroughly on Halo for PC. HOWEVER! I don’t often post here any more, but I am a bit passionate about what I found and what my results were while playing this game, and I want to be “piggy” and have my own damn thread. Second, let me begin with posting the system stats for the box I used while playing Halo through to completion:
Abit NS7-S (400FSB version)
Athlon XP 1700+ Oc’d to 2266 (11 X 206 FSB @ 1.7V w/Thermalright SLK-800/Vantec 80mm Tornado)
2X512 3200XMS Corsair
2X80 GB WD SE’s in Raid 0
Radeon 9800 Pro 128MB
I would say that this could be classified as a higher end system, (by today’s standards) one that I can play Unreal II with at 1280X1024 with 4XAA/16XAniso at frame rates around 50-60FPS average and it looks super sweet. Now, I have read several reviews around the web in regards to the Halo port over to PC and I can say that I have found Fireingsquad’s take to be the most accurate. (http://www.firingsquad.com/games/halo_pc_review/ ) on one side and Tom’s Hardwares review (http://www.tomshardware.com/game/20031011/index.html ) to be the WORST DAMN game review in my short history of reading game reviews. I say this, because even though I was keeping in mind that this game was actually two years old and expected crappy-ass graphics that were a bit more blocky than that of today’s games (Unreal II/UT2003, Splinter Cell, etc) Tom’s reviewer was making this game out to be of graphical genius. In all truth? I played this game at 1280X1024 (no AA/Aniso) and felt it comparable to maybe (and heavy emphasis on the “maybe”) a notch or two above the first Half-Life. The reviewer at Tom’s obviously doesn’t game much on the PC, or enjoys playing 4-5 year old games too much…
1) The story was generally good and I enjoyed the game play overall.
2) Unique weaponry in comparison with other FPS’s.
3) Online play isn’t too shabby; I enjoyed a couple good bouts of CTF and King of the Hill.
4) The vehicles and overall controls associated with them were great (damn, playing this game on a counsel with a game pad must have been hell)
1) For my system stats listed above this game ran like CRAP! I thought I had a bad install, downloaded and updated the game to the latest version, and even made changes suggested by the Halo for PC web site (http://www.microsoft.com/games/halo/support.asp ). First, as I said above I can run a game that absolutely rules every single graphical aspect of Halo (Unreal II) at 50-60 FPS with all the goodie’s cranked to the max, with Halo, I noticed issues with staggering frame rates with no AA/Aniso. (Had all settings maxed) however the piss-poor graphical nature of the textures and actual maps should not be an issue whatsoever. I attribute this to very poor code on the part of Gearbox (software vendor who ported Halo to PC). This game doesn’t have enough detail to be able to tax even a GeForce 2, so why does it? It certainly doesn’t look that good even at high resolutions? What the hell is taking so much power out of my system? This issue alone is enough to make a guy want to kick himself for paying $40 (USD) for a 2nd rate old-ass game.
2) The game crashes constantly and always wants to phone home the problem to Microsoft…I have noted several other users in newsgroups etc that have similar issues. This game is the buggiest I have ever played…not one other game I am currently playing (about 5 others) has ever crashed. And remember, I have re-installed the game and updates a couple times, graphics and chipset drivers to make certain that I had the problem isolated to Halo.
3) Did I mention $40 was way too much to dish out for an old game that was ported to PC in a piss-poor fashion?
Overall, I enjoyed it, but there are much better games out there to spend your money on. Unreal II (I keep mentioning this game because in some ways, it is a rip off of Halo, but in my eyes a lot better version with kick-ass eye candy and runs much smoother, it is also of the same genre). If you really must have this game, wait till it drops in price, I guarantee you that you will not be sorry or feel bad as you are not missing out at this point in time. I can see it may have been a ground-breaking experience when it was first released, but it is definitely a game that has seen better days, and as any “has-been” in the technology arena, the price should reflect the quality and “quality” folks is one thing this game lacks in abundance.
October 15th, 2003, 09:33 PM #2
i came to every conclusion you came to hifi [nice to see you around!]
i have a similar setup, just a little weaker video card:
1024 DDR dual channel
radeon 9500 np
and it ran really poorly. I was reduced to playing at 640x480 for most of the game, at which it ran just absolutely fine. Eventually i was able to run at 800x600 quite well, but i am disappointed at the general performance of it as i can imagine about half of those who bought it can't run it very well.
I liked the game, some of the visuals were quite stunning, a bit more than xbox in a fistful of occasions. Too bad that there isn't a LAN or internet cooperative mode, the company said "maybe in the future."
i did learn that there is a console command to disable Pixel shader 2.0 and force 1.0 or 1.1 whatever you chose.
search google with the query: "use11", Halo
*edit* i forgot, i also had some horrible crash issues, turns out i had to ramp the voltage in my ram from 2.63 to 2.9 just to play, quite odd indeed.
October 17th, 2003, 02:29 AM #3
Yeah, I would suppose that the biggest thing to really "erk" me here was the simple fact that some review sites out there (like Tom's) were really pushing this game as some kind of graphical wonderland and that the port-over was smooth as silk...when in reallity it really stinks in comparision to more modern titles...If they really enjoyed the game, that's fine, I didn't mind it...just don't misslead consumers when the obvious is totally different from reviewers statements.
Last edited by hifi; October 17th, 2003 at 02:35 AM.
October 17th, 2003, 02:52 AM #4
what are the system requirements? i have never played halo before. and when this goes for pc, it gets into my attention.If only the dead can speak, then we will know what's happening to us all next...
October 17th, 2003, 02:57 AM #5
Minimum System Requirements
Operating System: Microsoft Windows 98, Microsoft Windows Second Edition, Microsoft Windows Millennium Edition (Me), Microsoft Windows 2000, or Microsoft Windows XP.
Computer/Processor: 733 megahertz (MHz) processor.
DirectX: DirectX® 9.0 or later. (DirectX 9.0b is installed by Halo.)
Memory: 128 megabytes (MB) of RAM.
Hard Disk: 1.2 gigabytes (GB) of free hard disk space.
Video card: 32 MB or 3D Transform and Lighting capable.
Sound: Sound card, speakers, or headphones with multiplayer play.
*56.6 Kilobytes per second (KBps) modem or 10 MB network adapter. Multiplayer servers require broadband to run a server.
*Additionally, you must have an Internet Service provider (ISP) or a Local Area Network (LAN), if you want to play multi-player games.
October 17th, 2003, 02:58 AM #6
I thought the graphics on the PC version were incredible. Certainly the physics engine of the game surpasses anything I've played. (men go flying and such).
Its WAY better than the first HL is graphical respect.
Not the bext ENGINED game as it takes a behemoth just to get decent FPS, but still a masterpiece.Abit AW9D-Max | E6300 | XP-120 | Panaflow 120mm | 2x 1GB G.Skill DDR2-800 | BFG 8800GT | Corsair 650w
October 17th, 2003, 03:01 AM #7Originally posted by joker_927
I thought the graphics on the PC version were incredible.
**Edit** I'll agree with you that the charater models were "ok" and that there were some ragdoll "type" physics, but have you ever played Unreall II? If you want to talk physics, that game stomps what this game has...that is Only referring to the games in graphical comparison...
Last edited by hifi; October 17th, 2003 at 03:10 AM.
October 17th, 2003, 04:48 AM #8
I think Halo do well in AI. Enemies run around hiding not just by timing but they hide when you try to shoot them.
Graphics are okay to me but interior of enemy bases are too much repeated area, I got lost have to only seek for the door with green lights and arrows on the ground.
800x600 seems ok disable shadows and lighting.
Not bad to me.
Radeon 9600 (no pro)
640 DDR 333 (->320)
October 17th, 2003, 07:25 AM #9
- Join Date
- Jun 2003
- Lansdowne, ON
Programmers are getting sloppy these days, they are taking all of this processing power for granted and using "hype" to push crap on the gamers. We will see if Doom 3 measures up to all the media hype. I appreciate the Halo review, I will deffinately wait for a price drop and probably a few patches. Thanks for the info.
October 17th, 2003, 07:34 AM #10
I have Halo on the Xbox and its a great game but wanted it for pc to get mouse/keyboard controls
I will wait for price drop though- to help pay for my Graphic card upgrade
Dont know how my 8500 will run the next gen games
October 18th, 2003, 12:00 PM #11
Halo's a great game...I'm just sick of everyone trying to host there own server. It's like when you get in it closes. I'm so happy I gots my own clan and just got a server...now I can do it to the other peoples
October 18th, 2003, 06:43 PM #12
played the demo, liked the action but it got a low framerate even I have good system, I had to play 800x600 to get a good gameplay...
Liked more Call of Duty new demo..someone is more skilled than you!
October 18th, 2003, 07:25 PM #13
DEMO and retail version crash for me general exception error
radeon 9700 pro
i think its the onboard sound getting meJOIN TEAM 111
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October 26th, 2003, 01:49 AM #14
I played the demo.
I'm still trying to pry the chunks of vomit from the innards of my keyboard.
October 26th, 2003, 03:22 AM #15
- Join Date
- Nov 2001
Retail version crashes on mine too.
Athlon XP 1700+
SOYO K7V Dragon
512MB 266MHz DDR
Elsa Gladiac GeForce 3
Like so many others who got suckered into buying this abortion I get "Exception Errors."
Could hardly wait for HALO to come to PC; dropped $50 for it and can't play it. No tech support from Bungie or Microsoft other than "update to latest version of game and all drivers."
And they wonder why software piracy is so rampant?
October 26th, 2003, 04:09 AM #16
my "EXCEPTION!" errors went away after a ramped the voltage in the ram, perhaps those of you who are getting the same random crashes should try that yourselves.
please note that raising the Ram Voltage poses a probable risk that your ram will be damaged or widespread system damage will occur.
but also note that i took mine from 2.5 to 2.9 and nothing happened other than my game actually running.
October 27th, 2003, 11:50 PM #17
Yeah, i cant understand all this hype over halo? wow, its a masterpiece! how so? i have halo, borrowed from a friend, and i have to say, it is a piece. I'm so glad i didnt pay money for this game, or i would probably have shot myself. This only further reenforces my belief that the people who run microsoft are soul-less evil being. How can they sleep at night after making all these innocent gamers pay good money for this? If thats all xbox had got, im glad i went with ps2
October 29th, 2003, 01:50 AM #18
HEYEYEYEYEYEYEY NOOOO WAY. DONT DOGG HALO!
Halo is my favorite game of all time, above anything else. Its graphics are sweet, you say a little blocky but considering the immense envirements I would say it looks very well. The gameplay has inspired several other games to use the same type of controls making Halo a inpirational hit. The story line is superb and goes great with the Book entitled Halo - Fall of reach, Halo immerged gamers into the story better then any game at least I have ever played.
I picked up my Xbox copy of Halo on Nov 14 2001 and I got my Xbox the next day when it released and I am still impressed with all the aspects of Halo, the multiplayer is everything you would ever want in a game, good sound and video, great storyline, superb replay value.
Dont even compare Halo's graphics with that of Half Life, Halo uses 40 times more poly's per second then HL does, It came out for the DC which can render only 2000 poly's per seconds and it ran at 60 FPS, Halo ranges over 40 Million a second on the Xbox which does 120 Million Poly's per second that is why it only gets about 30 FPS on average. And the textures of HL, please they are just plain bad, I am not dogging HL cause I play it every day but comparing it is technically wrong.
And its not all the Xbox had, Doom 3 will be all that Xbox has as far as graphics. But it looks like Sony fanny's wont be getting that cause of the PS2's poor hardware.
CANT WAIT FOR HALO 2.
October 29th, 2003, 01:51 AM #19
"my belief that the people who run microsoft are soul-less evil being"
Do you consider a succesfull company as evil, if this was true then are economy would be comparible to Argentina.
October 29th, 2003, 01:52 AM #20
As far as the Halo PC port, its good but not as good as it should of been.
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