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October 15th, 2008, 02:29 AM
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#1 (permalink)
| | Member
Join Date: Jul 2008
Posts: 458
| Finished my Dedicated LAN gaming server
__________________ Quote:
Originally Posted by pullmyfoot Aha. Well that was a waste of time I feel quite stupid now | Quote:
Originally Posted by Figgey haha sorry, I'm still a newbie at most of this. | Quote: |
Originally Posted by Tech Report —well beyond the threshold of pain. This mofo will burn you. | |
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October 15th, 2008, 04:28 AM
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#2 (permalink)
| | Ultimate Member
Join Date: Sep 2004 Location: Minnesota
Posts: 2,382
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so this is just for a LAN?
how many on the network are we talking about?
just curious with the above comments is all.
what games are you going to be running.
as to RADMIN, although I didn't set it up, its what we use on our Clans Professionally hosted server for one of our games, so might be able to help with one or two things as far as remotely connecting to the server using the Radmin Viewer part.
one of our members also hosts a server for the same game (different Mod for the game), but uses UltraVNC and besides the remote viewer/access ability like RADMIN Viewer gives you, I don't know if its because of his server & connection, but it just seems much more responsive & easier to navigate the desktop than RADMIN allows (far less lag). funny thing is that member uses a cheapy eMachines PC upgraded slightly for his server & runs off his high speed connection from home. nice thing about UltraVNC is it also allows remote access & control of server via Java, so one doesn't need the program installed to access the server remotely, just your Browser, Java, address & login info, & thats about it. would imagine it should still work on a LAN network too. |
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October 15th, 2008, 04:47 AM
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#3 (permalink)
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Join Date: Jul 2008
Posts: 458
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this will be for a max of 100 attendee LAN and will probably be hosting only 3 or 4 games at one time max. CoD4, TF2 and maybe a couple Quake type games. This will be connected to a gigabit backbone while the connections get split off into 2 different 10/100 switches that serve different sides of the room. Max players per game will be either 24 or 32 depending on the demand. There will be 4 10mb DSL internet connections coming into the building with a 15mb Cable connection as backup and bandwidth restrictions on certain programs and MMO's to help concerve bandwidth. This PC will be ONLY for the LAN side and will not have connections to outside internet game connections.
Last edited by Fizur2002 : October 16th, 2008 at 02:00 AM.
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October 16th, 2008, 12:38 AM
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#4 (permalink)
| | Ultimate Member
Join Date: Sep 2004 Location: Minnesota
Posts: 2,382
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dang, most of that went over my head
not sure exactly on what our clans server has for a connection, but I do know we can host 2x 64 player servers on ours at max, & its running a single core Athlon 64 3200+ @ 2GHz, with 1GB DDR400 (960MB available due to the onboard video chip using some)... & a single (or appears to be single from our view, but could be a RAID 0 setup for all I know), 160GB of drive space.
from the sound of what you have setup there, doesn't sound like it should have any problems hosting that many people then. |
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October 16th, 2008, 01:58 AM
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#5 (permalink)
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Join Date: Jul 2008
Posts: 458
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yea, i think that the large quantity of ram should help considerably. mind you that it will be multiple servers going at one time. in all honesty, i should probably try and find a dual core cpu for this board for the safe side and get 4x250 GB SATAII drives for more space and speed. What would be the most optimal block size when doing raid 0 with more than 2 drives? |
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