Hello,
I am experiencing an issue with DirecX/DirectInput enabled games (such as Halo and Half-Life) where there is a brief (but annoying) delay between mouse input and camera response. If I move the mouse, there is about a half-second delay before the camera moves.
In Half-Life, this could be fixed by changing the gl_d3dflip CVAR, but I do not know if this is possible in Halo or other games (such as GTA 3).
I am using a Logitech Cordless MouseMan Wheel mouse, latest drivers, Windows XP, Halo v1.02.
TIA