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Old June 30th, 2004, 05:49 PM   Digg it!   #1 (permalink)
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Need some German translating

i'd be grateful if someone could translate some german for me.
please, no babelfish or anything, just your knowledge, thats more reliable.

at
HTML Code:
www.gtaplanet.de
, click san andreas, and scroll down a bit, to the OPM2 section, posted on the 29th.

cheers
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Old June 30th, 2004, 05:51 PM     #2 (permalink)
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when i say babelfish, i mean translating sites, they dont pick up the spelling mistakes and come out as gibberish
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Old June 30th, 2004, 06:00 PM     #3 (permalink)
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Hey, welcome to TechIMO.

The best way to do it, since you won't find too many German-speaking regulars here would be to download the Google Toolbar for IE, then with the page open, right click anywhere on the page and choose Translate to English. It all seems to be coherent when you do that.
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Old June 30th, 2004, 07:08 PM     #4 (permalink)
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No German speaking regulars? Au contraire monfraire. CM and Creatures are just two of the numerous German-sspeaking folks here. Shoot em a PM, they may be able to help.

Last edited by ben-the-slacker : June 30th, 2004 at 07:11 PM.
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Old July 1st, 2004, 12:09 AM     #5 (permalink)
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Phenious maybe able to help a little too, he lived there for a number of years.
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Old July 1st, 2004, 12:12 AM     #6 (permalink)
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Quote:
Originally Posted by vass0922
Phenious maybe able to help a little too, he lived there for a number of years.

That doesn't mean he will be able to do some translations.

Creatures and CM don't stop by the site as often as they used to. Both of them appear to have been shunned away by a certain TIMO group.
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Old July 1st, 2004, 11:17 AM     #7 (permalink)
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The only OPM2 entry I could find is the one posted on the 30th:

Quote:
Seit heute liegt die deutsche Ausgabe (08/04) des Offiziellen PlayStation 2 Magazins in bei euerem Zeitschriftenhändler und ist trotz des höhen Preises von 6,99 € ein Kauf wert.



Gameplay
An GTA: SA wird man im Gegensatz zu GTA: VC dreimal so lange zu spielen haben.

Einige Missionen spielen mitten in der Prerrie

Wenn Carl sich zu oft bei seiner Lieblingspizzabude niederlässt und dadurch zu nimmt, werden ihm sogar einige Missionen verweigert.

Der Hud mit den Polizeisternen der Karte und dem Punktezähler erinnern immernoch an GTA 3 und GTA: VC, typisch GTA eben.

Grafik
Die Schärfe und Deutlichkeit der Texturen ist nun stark angestiegen.

Pop ups gehören nun so gut wie der Vergangenheit an. Auch sind Häuserfasaden und Wolkenkrazer schon von sehr weit zu erkennen.

Extreme Weitsich, dank neuer Technick: Parkende Autos, Baumgruppen und was sonst noch so herumsteht werden in weiter Ferne anfangs nur als grobe Objekte dargestellt, kommt ihr näher werden sie aber wie gewohnt detailreich.

Die Animationen werden nun noch fliesender und feiner als in GTA: VC sein.

Rockstar Games bemüht sich um eine konstante Framerate von 30 Frames, einige Ruckler bei Extremsituationen, konnte das OPM2 Team dann aber doch feststellen.

Für die Texturen der Gebäude in SA wurden wieder massenhaft Fotos geschossen, aber auch viel gezeichnet.

Zielsystem
Von einem Zielsystem kann man ja nun nicht mehr sprechen, denn ihr könnt nun zwischen automatischer Zielsuche und manueller Erfassung wählen.

Die Waffenvielfalt soll sich auch drastisch gesteigert haben.

Musik
Dreimal mehr Musik soll uns im Gegensatz zu GTA: VC erwarten.

Sonstiges
Das Spiel ist bis jetzt zu 80 % fertiggestellt

GTA: SA wird so umfangreich, dass das Spiel nicht auf eine normale 4,7 GB DVD Rom passt. Daher wendet Rockstar Games das neue Double - Layer Verfahren an. GTA: SA wird also auf doppeltbeschichtete DVD`s gebrannt. Obwohl eine Double - Layer DVD schon unglaubilche 8,5 GB fasst, wäre es ohne speziell entwickelte Komprimiersysteme nicht möglich gewesen, dass Game auf eine Doble - Layer Disc zu pressen.

Fazit OPM2: „Ich jedenfalls kann es kaum erwarten, bis San Andreas fertig ist. Donnerwetter, Rockstar: Das Ding wird richtig fett!“

Here we go:

As of today you can find the German issue of the Official PlayStation 2 Magazine at your local newspaper/magazine seller and despite the high price of 6,99 € it’s worth it.

[picture of magazine]

Gameplay
To GTA: contrary to GTA: VC, SA will be playable 3 times as long.

Some missions take place in the middle of the prairie.

If Carl spends too much time in his favourite pizza parlor and gains wait then he will be barred from certain missions.

The Hud with the police stars, the map and the points remind you of GTA 3 and GTA: VC, typical GTA.

Graphics
The sharpness and clarity of the textures has increased a lot.

Pop ups are a thing of the past. House facades and skyscrapers can be made out from a great distance.

Extreme [something]: Thanks to new technology: Parked cards, groups of trees and whatever else is standing around will appear basic images at first, and the closer you get the clearer and rich in detail they become.

The animations will be smoother than GTA: VC.

Rockstar Games is making an effort to stay at 30 frames, however the OPM2 team found out that it could come to stuttering during extreme situations.

Once again masses of photos were taken for the textures of the facades, but also a lot of drawing was carried out.

Targetsystem
Now you can choose between automatic and manual targeting.

The amount of weapons has apparently been increased too.

Music
Contrary to GTA: VC you can expect 3 times as much music

Other
The game is about 80% ready at the moment.

GTA: SA is so loaded that it will not fit on a normal 4.7 GB DVD Rom. That’s why Rockstar Games will use the new Double – Layer procedure. GTA : SA will burnt onto dual layer DVD’s. Even though a double layer DVD can hold an unbelievable 8.5 GB it would not be enough if not for the special compression technology.

OPM2 Conclusion: “I personally cannot wait for GTA: SA to be finished. God damn Rockstare: This thing is going to rock!!”

CM.
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