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Old October 10th, 2009, 10:29 PM   Digg it!   #1 (permalink)
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Wasnt sure which place to put this-mmo connection issues

Quote:
------------------
System Information
------------------
Time of this report: 10/10/2009, 18:20:30
Machine name: FEDYLKINALPHA
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_qfe.080814-1300)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: P5K-E
BIOS: BIOS Date: 12/16/08 17:08:04 Ver: 08.00.12
Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Memory: 3072MB RAM
Page File: 1464MB used, 3496MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: The file cmudax3.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI Radeon HD 4800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x9442)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_05021002&REV_00
Display Memory: 512.0 MB
Current Mode: 1360 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6999 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/13/2009 19:27:20, 345600 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 8/13/2009 21:27:00, 4485632 bytes
Device Identifier: {D7B71EE2-D702-11CF-E568-0825A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x9442
SubSys ID: 0x05021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Turtle Beach Montego DDL Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax3.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Debug
WHQL Logo'd: No
Date and Size: 1/6/2006 10:11:10, 1616640 bytes
Other Files:
Driver Provider: Turtle Beach Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 65, 62
Static/Strm HW 3D Bufs: 65, 62
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Description: Realtek HDA HDMI Out
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100& REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtHDMI.sys
Driver Version: 5.10.0000.5735 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/30/2008 04:14:47, 3720832 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Realtek HDA HDMI Out
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100& REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtHDMI.sys
Driver Version: 5.10.0000.5735 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/30/2008 04:14:47, 3720832 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Turtle Beach Montego DDL Device
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: cmudax3.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Debug
Date and Size: 1/6/2006 10:11:10, 1616640 bytes
Cap Flags: 0x41
Format Flags: 0xCC0

-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Turtle Beach Montego DDL Device, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB KEYBOARD
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0566, 0x3015
FF Driver: n/a

Device Name: USB KEYBOARD
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0566, 0x3015
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2937
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 4/14/2008 03:00:00, 59520 bytes
| Driver: usbd.sys, 4/14/2008 03:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x0566, 0x3015
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 4/14/2008 03:00:00, 14592 bytes
| Driver: kbdclass.sys, 4/14/2008 03:00:00, 24576 bytes
|
+ HID Keyboard Device
| Vendor/Product ID: 0x1532, 0x000C
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 4/14/2008 03:00:00, 14592 bytes
| Driver: kbdclass.sys, 4/14/2008 03:00:00, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 4/14/2008 05:43:22, 40840 bytes
| Driver: kbdclass.sys, 4/14/2008 03:00:00, 24576 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x1532, 0x000C
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouclass.sys, 4/14/2008 03:00:00, 23040 bytes
| Driver: mouhid.sys, 4/14/2008 03:00:00, 12160 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 4/14/2008 05:43:22, 40840 bytes
| Driver: mouclass.sys, 4/14/2008 03:00:00, 23040 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 138.7 GB
Total Space: 238.5 GB
File System: NTFS
Model: ST3250310AS

Drive: D:
Free Space: 152.1 GB
Total Space: 238.5 GB
File System: NTFS
Model: ST3250310AS

Drive: F:
Model: TSSTcorp CDDVDW SH-S203B
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5593 (English), 5/2/2008 01:49:39, 62976 bytes

Drive: G:
Model: TSSTcorp CDDVDW SH-S203B
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5593 (English), 5/2/2008 01:49:39, 62976 bytes

Drive: E:
Model: LSXWJ XMZK96N4 SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5593 (English), 5/2/2008 01:49:39, 62976 bytes

that is some dxdiag info

connection speed according to midco: Download Speed: 13094 kbps (1636.8 KB/sec transfer rate)
Upload Speed: 248 kbps (31 KB/sec transfer rate)

My problem is I have a connection issue when it comes to MMO games ONLY. I run all other games correctly on the net, I can surf the web just fine, I can go on ventrillo just fine but when it comes to any MMO games im nearly disconnecting, rubberbanding, or outright cant move.

I have a router but whether or not its even connected to everything I still get this problem.

I've tried things like openDNS and halfopen and none of those did anything to alleviate the problem. If you have any questions which will lead to solving the problem I'll try my best to answer.

I would appreciate some help. Thank you.

Last edited by Novastrax : October 10th, 2009 at 10:36 PM.
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Old October 11th, 2009, 06:06 PM     #2 (permalink)
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Being that there are thousands or so MMO's, all requiring different specs, would need a few examples to determine if your system is good enough.
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Old October 11th, 2009, 06:50 PM     #3 (permalink)
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Your upload speed (minus ANY network issues) leaves a lot to be desired. Although I do not play mmorpg's I am somewhat familiar with their system requirements. Outside of WoW they tend to be high so you will undoubtedly help us help you by posting the specific game/s you are having an issue with. I will still say it is your crappy upload speed/underlying isp issues causing the problems that you describe.

Video Card: ATI Radeon HD 4800 Series

Mobo: Newegg.com - ASUS P5K-E/WIFI-AP LGA 775 Intel P35 ATX Intel Motherboard - Intel Motherboards

Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)

Memory: 3072MB RAM

Your hardware is more than capable. You say only mmo's? Have you tried Battlefield 2 in say a 64 person server? Cod4 32 person server? No lag or latency?
I think your problem lies within the amount of data needing to be sent out by your client and an underlying roadblock by your isp.
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Old October 12th, 2009, 04:19 AM     #4 (permalink)
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Just curious. What are your results using this? Pingtest.net - The Global Broadband Quality Test Run it at least four times.

What type of route r do you have there?

Using wireless? That will be an issue with high amounts of data transfer. Even when close by to the antenna. if your using a wireless connection try it wired and see what happens.

Last edited by Taxmancometh : October 12th, 2009 at 04:27 AM.
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Old October 12th, 2009, 06:25 AM     #5 (permalink)
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http://www.speedtest.net/result/588777500.png

alberta: 300 miles

http://www.pingtest.net/result/692952.png
http://www.pingtest.net/result/790047.png

washington 150 miles:
http://www.pingtest.net/result/790069.png
http://www.pingtest.net/result/790183.png

Toronto ontario 1950 miles:
http://www.pingtest.net/result/790253.png
http://www.pingtest.net/result/790299.png








safe mode:

http://www.pingtest.net/result/789507.png


No wireless, no router. This was also a freshly formatted pc because i had this problem before and I though maybe formatting would fix it, turns out not to be the case though. All drivers are up to date.

Another thing is that im in a new room with a new cable running into a modem thats only 5 months old. New cable outlet in the wall so nothing physically in this room in terms of wiring should be bad.

I run other games alright in terms of lag although from other peoples perspective im lagging and I do get alot of spikes at some point.

</span>

Last edited by Novastrax : October 12th, 2009 at 06:27 AM.
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Old October 12th, 2009, 09:57 AM     #6 (permalink)
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its your upload speed and/or most likely probably a latency issue, causing the lag. if your appearing to lag bad to other players in other games, and noticing only a little on your end, it could be their lagging a bit too... or the servers your connecting to as well.

to be honest with a 13 Meg download speed your getting screwed on the upload speed, but depends on your ISP I guess.

for example, I've got charter with a 5Mb download an a 512Kb upload. from what I've read the typical upload speed is usually 1/6th to 1/10th the download speed, at least on Cable Broadband internet ISP's.
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Old October 13th, 2009, 11:06 AM     #7 (permalink)
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Is there not a server near by? Those are too far away. Although at 300 miles I don't notice jitter for my connection. It may be your ISP or your connection. If it's through the phone line, somewhere along the path there is a signal problem.

I mean on its face that's the way it looks right now for you. Your download speed is fine. That upload is a little concerning.

What shows up using this? Bandwidth Speed Test

Last edited by Taxmancometh : October 13th, 2009 at 11:13 AM.
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Old October 14th, 2009, 05:06 AM     #8 (permalink)
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Old October 15th, 2009, 11:28 PM     #9 (permalink)
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Quote:
Originally Posted by Kuurus View Post
Being that there are thousands or so MMO's, all requiring different specs, would need a few examples to determine if your system is good enough.

Worth asking again along with me asking if you play ANY games outside of mmo's (which can or can not have a significant impact on network performance depending on how many in your "raid" server) such as fps style games with a significant player count such as 32 or 64.

Chances are that if your game does not lag in single player offline mode but only online it is most certainly a network issue. However this is a very vague statement to make without knowing specifically what games you have tried.

Diagnosing network issues is much more complicated then running some spotty ping, speed or latency tests. In the end you are invariably left with common sense options such as paying more for more bandwidth, switching to another isp or reporting your isp to your regulatory office for not providing you with the service they are advertising. For a much more robust set of network diagnosing tools come on over to DSL · Cable · VOIP · Security · Satellite · Fiber · News · Tips · Reviews · Community · Tools - dslreports.com and try their line quality or other in depth testing solutions to finally reach the conclusion I just gave you.
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Old October 16th, 2009, 11:53 AM     #10 (permalink)
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Bottom line have a technician check you line.
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